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Published on December 13th, 2012 | by Kiron Ramdewar

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Kinect voice commands announced for Dead Space 3

EA’s  co-op survival horror Dead Space 3 will support Kinect voice commands. The new tech will allow users to share ammo, send warnings to one another and generally aid each other’s quest to not get mauled and torn to pieces by necromorphs.

We are really not too sure what to think of this announcement. Co-op left us perplexed but voice commands makes it feel even more like a squad shooter than a survival horror game.

A new trailer for Dead Space 3 has been released alongside the Kinect announcement which we’ve added below for your viewing pleasure.

Here’s the EA’s press release:

Visceral Games Brings Voice Control to Dead Space 3, Making It the First Co-Op Game to Feature Voice Commands on Kinect for Xbox 360

Find partner! Fire stasis! Attack Enemy! Visceral Games, an Electronic Arts studio, today announced that the first big blockbuster launch of 2013, Dead Space 3, will be available exclusively on Kinect for the Xbox 360 video game and entertainment system from Microsoft. The all-new Kinect functionality further immerses players into the Dead Space universe by allowing players to use simple voice commands to help a friend from the onslaught of horrors and thrills that awaits them in this spine-tingling new adventure. Dead Space 3 featuring Kinect will make it easier for co-op partners to give each other health or ammo, find objectives, revive one another and more when the game launches February 5, 2013.

“The voice commands in Dead Space 3 give players a unique way to take down the terror, whether they choose to face the Necromorphs alone in single-player, or alongside a friend with drop-in / drop-out co-op,” said Steve Papoutsis, Executive Producer on Dead Space 3 and VP, General Manager of Visceral Games. “Dead Space 3 delivers the action-horror experience our fans have come to know and love. And with the ability to survive the adventure alone, with a friend, or with Kinect, we’re excited about extending the spine-tingling Dead Space experience to a whole new audience of players.”

 

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