Recently there has been a lot of talk about a TimeSplitters sequel. The FPS was one of the most loved games of the last generation, but since developers Free Radical went bust [...]
Archive for the ‘Features’ Category
100,000 Strong for Timesplitters 4 “we all love the series, and all want it back”
June 28th, 2012
ramdewarkiron
The ladies behind Lara
June 26th, 2012
ramdewarkiron
Today Square Enix announced that Camilla Luddington will be playing the “performance actress” for the new Tomb Raider game. What you may not have realised is that over the years many rather beautiful women have played the British explorer. So we have decided to have an unashamed look back at the different Lara’s that have represented the Tomb Raider franchise over the years.
Unreal Engine 4 – A Letdown?
June 8th, 2012
Kamran Draeger
Last night GTTV unveiled the Unreal Engine 4 tech demo the public has been anticipating, since its first showcasing at GDC. In comparison to many other tech demos however, the public didn’t quite react as impressed as one would expect.
Resident Evil 6 is everything else, but not Horror
June 4th, 2012
Kamran Draeger
After reading the interview given by Executive Producer Hiroyuki Kobayashi and Director Yoshikai Hirabayashi on Resident Evil, horror didn’t appear to be making a comeback this time around.
Capcom has to admit that Resident Evil isn’t about Horror Anymore
June 1st, 2012
Kamran Draeger
A new interview with Resident Evil 6′s Executive Producer Hiroyuki Kobayashi and Director Yoshiaki Hirabayashi on Xbox360Magazine.com was released, in which they [...]
Could Multiplayer in Hitman Work?
May 30th, 2012
Kamran Draeger
We were previously teased with an image, we believed to be a hint, for an upcoming multiplayer mode in Hitman: Absolution, it seems as if IO just might have more up their sleeves than what we expect this E3.
Euclideon “still alive” with new Footage
May 29th, 2012
Kamran Draeger
It has been almost a year since the public got their first look at Euclideon, a graphics engine created by Bruce Dell, who promised “Unlimited Detail Real-Time Rendering”.
Hollywood should not make a Shadow of the Colossus film
May 28th, 2012
ramdewarkiron
Hollywood is one of the dumbest industries in the World. I mean, not only do they pump out tons of drivel every year, but the way they have recently been latching onto re-makes, prequels, sequels and now video games, shows a lack of originality. So when I heard that they were looking into making a [...]
Ex-Bethesda Dev takes on Notch’s 0x10c
May 10th, 2012
Kamran Draeger
Rodina, a title created by Brendan Anthony, founder of Elliptic games, is a game that sounds quite familiar when you hear what it’s about, but when you consider how ambitious the project is, it becomes all the more intriguing to find out more about the talent behind it.
Assassin’s Creed III Gameplay Impression
May 10th, 2012
Kamran Draeger
Today Ubisoft released the Debut gameplay trailer for Assassin’s Creed III and while the animations are fluid an fun as ever, it’s good they mentioned that we’re looking at the pre-alpha build.


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